Ryz Labs/Services/Nearshore app development
Services

Nearshore app development: senior web and mobile squads on US hours

Senior Latin American product squads that build and ship your web and mobile apps together, working live with your product team on US business hours.

Ryz Labs does nearshore app development with senior product squads that build your web app, your iOS and Android apps and the APIs behind them as one team. Our engineers are in the top 1% of the tens of thousands we interview, are based in Latin America, and work on US business hours, so design reviews, standups and code review happen live with your product team, not overnight.

What we build

Nearshore application development works best when one squad owns a product across surfaces. These are the apps our squads build and keep shipping.

Need a single surface? Our mobile and web application pages under Related cover those engagements.

Why nearshore changes how an app gets built

App work is full of small decisions: how an empty state reads, what happens when a payment fails, whether a filter belongs on mobile. On an offshore team, each question waits a day. With a nearshore squad on your hours, the designer, the product manager and the engineer settle it on a ten-minute call and the change ships that afternoon. Our nearshore vs offshore guide covers the trade-off in depth.

Mexico City and San José sit one or two hours behind New York. Bogotá and Lima match New York in winter. Buenos Aires, Montevideo and São Paulo run one or two hours ahead. Every one of those cities shares most of a US workday.

How an engagement works

  1. Talk. We review the product, your designs or Figma files, the current codebase if there is one, and how you release today: who approves, how often and what breaks.
  2. Match. We propose a squad with names and a monthly price, sized to the surfaces you need (web, iOS, Android, back end) and the design and QA work involved.
  3. Join. The squad works in your repos, Jira or Linear, Slack and Figma, joins your standups and sprint reviews on US hours, and adopts or sets up your CI/CD.
  4. Grow. Add a platform, split into two squads, or hand the app over to your in-house engineers with docs and a clean backlog.

Week 1 means local builds, CI access, accounts for App Store Connect, the Play Console and your hosting, and a walkthrough of the backlog with your product lead. Month 1 usually includes the first production web deploys and a first mobile build in TestFlight or a Play internal testing track. By month 3, the squad runs a steady cadence: web changes deploy continuously behind flags, and mobile ships on a regular release train with staged rollouts. Pace depends on scope, design readiness and your onboarding.

The stack our teams work in

LayerTools we useNotes
Web front endReact, Next.js, TypeScript, Angular, Vue, Tailwind CSSShared design tokens with mobile where it makes sense
MobileReact Native (Expo), Flutter, Swift and SwiftUI, Kotlin and Jetpack ComposeCross-platform or native, chosen per product
Back end and APIsNode.js, Python, Java, Go, Postgres, Redis, REST, GraphQLVersioned contracts that serve every client
Cloud and hostingAWS, Azure, Vercel, FirebaseYour accounts, your infrastructure as code
CI/CD and releaseGitHub Actions, fastlane, EAS Build and Update, Xcode CloudPreview builds for every pull request
TestingJest, Playwright, Detox, Maestro, XCTest, EspressoEnd-to-end tests on the flows that make money
Flags and monitoringLaunchDarkly or Unleash, Sentry, Crashlytics, DatadogEvery release watched, every risky feature behind a flag
CollaborationFigma, Jira or Linear, Slack, LoomLive during your hours, written for async handoff

How we keep web and mobile releases in sync

The hard part of building one product across web and mobile is not writing the code. It is keeping three clients, one API and one roadmap from drifting apart. These are the failure modes a senior squad plans for.

Test coverage sits with the squad, but for larger programs a dedicated QA engineer owns regression suites and device coverage.

Team shapes and cost

Typical Ryz cost is $7,000–$15,000 per engineer per month, mostly mid-level to senior: mid-level (comparable to Amazon L5) $7,000–$10,000, senior (comparable to Amazon L6) $10,000–$15,000, and leads $15,000+, quoted per team.

Project cost is team size × duration × monthly rate. A starter pair for four months at $12,000 each is 2 × 4 × $12,000 = $96,000. You get a scoped plan, a price and the names of the people before you start.

Dedicated team or staff augmentation?

A dedicated development team fits a new app, a rebuild, or a product line you want one squad to own from design handoff to store release. Staff augmentation fits when you already have a product lead and an engineering manager and need more senior hands: full-stack developers or React Native developers who work on your team and follow your release process. If you are comparing locations first, start with hiring LatAm developers.

When Ryz isn't the right fit

If you want a quick prototype from a self-serve freelance marketplace, or a no-code app builder, those are simpler starting points. If you need engineers on European or Asian hours, or follow-the-sun coverage, a global network fits better. And if you need a branding agency to create your visual identity from scratch, start there and bring us the designs.

Related

FAQ

What is nearshore app development?

It means your app is built by engineers in a nearby country who share most of your workday. For US companies that usually means Latin America. With Ryz, a senior squad builds your web and mobile apps on US business hours and works live with your product team.

How much does nearshore app development cost with Ryz?

Typical cost is $7,000–$15,000 per engineer per month, mostly mid-level to senior, with leads at $15,000+ quoted per team. Total cost is team size × duration × monthly rate: a 5-person squad for six months at an average of $12,000 is $360,000.

How fast can a squad start?

After the scoping call we propose a team with named engineers. Most of the timeline depends on scope, design readiness and your onboarding, including access to your repos, cloud and developer accounts.

Can one squad build both the web app and the mobile apps?

Yes, and that is usually the point. One squad that owns the API, the web app and the mobile apps keeps features, data contracts and release dates aligned across every surface.

Who owns the code and the store accounts?

You do. Code lives in your repositories, infrastructure runs in your cloud accounts, and apps publish under your Apple Developer and Google Play accounts.

Questions we didn't answer? Email info@ryzlabs.com.

Thanks — your message has been sent. We’ll get back to you soon.

Something went wrong while sending your message. Please try again or email info@ryzlabs.com.

Explore Ryz Labs

Software development servicesAI development teamsIndustriesStaff augmentationAI pod teamsNearshore software developmentHire engineers by roleEngineer ratesGuidesBuyer guidesCase studiesHow we vet engineers

Ryz Labs

Senior engineers on your team. AI pod teams that ship.

Tell us what you're building. You get a scoped plan, a price and the names of the people who would do the work.

  • Only the top 1% of tens of thousands interviewed make it
  • On US business hours, including New York hours
  • Trusted by Fortune 500 engineering teams

Tell us who you need

A Ryz partner replies with a scoped team plan.

Start a conversation →

Prefer to talk? Book a 15-min call →